Mason Mayhem
Project Length – 16 Weeks, Spring 2023
Project Team Size – 31 People
Project Role – Sound Design
Engine – Unity
I was responsible for creating various SFXs and music for the game. As a core member of a team of 4-8 people that varied throughout the project, I helped onboard newer teammates and provided feedback on recordings and edits. I created, mixed, and mastered many of the SFXs as well as the Clocktower Boss theme and was responsible for updating them within the project.




